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The gimkit wiki is a new resource to find all of your gimkit creative information End of game widget player coordinates height property wires first, place one wire from the. From articles about your favorite devices, to pictures of popular props, the gimkit wiki is your next tool to help you with gimkit creative map building

We also have information about your favorite gimkit game modes and cosmetics! Make a height counter machine here, i’ll focus on making the height counter Get help building your own maps & worlds in gimkit creative!

This is my first tutorial and i’ll be showing you how to make a system where you need energy(or another item) to move

First place a questioner on the map and then place an item granter right beside it Connect the questioner to the item granter with a wire and set it to “question answer correctly” → “grant item.” click on the item granter and set the item to grant to “energy. Community made guides this is the advanced handbook for gimkit creative If you want to learn how gimkit creative works for beginners, please redirect to this page

Previously, @argo77 had guided you through the beginner’s handbook for the basics Now, i’ll follow through with the advanced handbook. This is the advanced handbook for gimkit creative Now, i’ll follow through with the advanced handbook

This handbook can really come in handy for experienced and/or advanced users

Nice guide, however another guide on sentries has already been made by another user Please make sure to comprehensively search before posting/writing a guide next time A huge guide by @abcd, @cellofive and the community You now have a whole world of possibilities opened for you to explore

The thing is, it can be pretty overwhelming When you open the device menu, you see a million devices that you don’t even know what to use for Worst of all, you don’t even know what to make Trust me, i’ve been there

Here’s a quick tutorial on how to make a height counter in gimkit creative for maps like don’t look down

1 end of game widget, 1 player coordinates, 1 property, and 1 game overlay

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